#pragma once
#include "INode.h"
#include "node_view.h"
class SWF_API SWFNode : public WF::INode
{
std::vector<node_view> m_next;
std::vector<node_view> m_prev;
public:
SWFNode();
// 获取节点类型
NodeType GetNodeType() const noexcept;
};